Grand Relics

The Grand Relics are seven items that are so strong their use could grossly upset the balance of power in the world, causing massive war and turmoil. According to the Director, every kingdom and religious community once sought to control relics until the memory of the relics was erased by the Voidfish, under control of the Bureau of Balance. The bureau now seeks to destroy the relics.

There are seven Grand Relics. The relics were created and spread around the world by The Red Robes in an attempt to keep The Hunger from tracking them down to the new plane they lived on.

Thus far, each relic that the PCs have encountered (with the exception of the Phoenix Fire Gauntlet) has displayed a degree of sentience, and all of them, Gauntlet included, attempt to either corrupt or persuade anyone who retrieves them into using their powers. During The Eleventh Hour, the Temporal Chalice — through June — revealed that each Grand Relic contains an aspect of ancient power, later revealed to be the Light of Creation. It was revealed why The Red Robes created the relics in Lunar Interlude V - Part 2.

Each of the relics are designed to apply to one particular school of magic, and while Enchantment is conspicuously absent, it is possible it is present within the thrall of each relic.