The Adventure Zone: Amnesty - Episode 2

Synopsis
''Our heroes take one step closer toward their joined destinies, and learn the truth about the woods outside Kepler in their own ways. Aubrey visits the Lodge. Ned shoots a fan film. Duck gets a visit from an old friend.''

Duck Newton Part 1
Duck continues to follow the trail of black spots supposedly left by the bear that attacked campers Pidgeon and Pete. About a half hour in, Duck finds a dropped flashlight lying on the forest floor and half-submerged in mud. In this area surrounding the flashlight, Duck notices large patches of blackened, burnt grass arranged in a strange pattern on the forest floor, and a general lack of any kind of sound in the entire area. Suddenly, Duck hears a voice speak to him.Standing before Duck is a figure he saw some number of years ago. She is completely featureless and outlined by a faint blue light. The only features of hers Duck can make out is that she's roughly six feet tall, and that she has a long neck ending in a large, seemingly bald head.Duck received his first vision of his destiny on his eighteenth birthday. These visions continued to come to him for the next few weeks, and, afterwards, occasionally once or twice a month, becoming more ephemeral and somewhat dreamlike the longer Duck continued to ignore them. Eventually, Duck managed to convince himself that these visions were just dreams.

The figure tries to tell Duck that there are events in motion that require his immediate action but Duck ignores them and walks away. The figure disappears and reappears next to Duck and asks him where his chosen weapon, the instrument of his destiny, is. Duck explains that the design aesthetic creeped him out so he had a friend, most likely Ned, hold on to it. This conversation is suddenly interrupted by the sound of a large branch snapping and a deep, monstrous sigh followed by steady breathing that's starting to come closer and closer to their location.

Duck Reads a Bad Situation: Duck flashes his light in the direction of the figure and catches sight of the creatures multiple eyes, whichis has in various areas around its body. The creature roars at Duck and he, Acting Under Pressure, readies his hunting rifle... and chucks it at the bear's head and sprints away. Unfortunately, he is not fast enough and the bear collides into him and swipes him with their paw, swatting him about ten feet away from it. Luckily, Duck is Invincible so he doesn't take any damage, but, in the process of being tossed, he does lose his radio and flashlight, which lands near the other flashlight and illuminates the scared face of a young man wearing coke-bottle glasses and a blue sweater hiding out in a nearby bramble patch.
 * Q. What's the biggest threat? A. The first thing Duck notices as he turns his light towards the sound is a clear picture of the pattern of burnt grass on the ground he saw earlier. This time, Duck sees that these aren't just random splotches of burnt grass, but are almost what looks like the shadows of animals, such as deer and wolves. The other, much more relevant thing Duck notices is the hulking, eight-foot shape of the bear coming towards him.

The bear doesn't see this person in the brambles and Duck, seeing that the bear now has its back to him, runs up to it and kicks it in the ass. With that, the bear turns to face Duck and he is forced to, again, Act Under Pressure in order to get to his radio and contact help. Duck rolls out the way of one of the bear's swipes and manages to grab the radio, only to be hit by another swipe. Although Duck isn't damaged, the swipe sends him twenty feet away this time. Duck sprints further away from the bear and attempts to call for help on the radio. However, he only gets static in response, forcing him, once again, to Act Under Pressure as he attempts to tune the radio and run from the creature at the same time. After messing around with the squelch knob, Duck finally hears a voice. Duck trips over a branch and loses his radio, for good this time, and he continues to run in the dark away from the monster still pursuing him. Eventually, the sound of the pursuing bear gets quieter and quieter, eventually disappearing altogether and Duck finds himself in a clearing.

Aubrey Little Part 2
WIP

Featured NPCs

 * Barclay
 * Danny
 * Dr. Harris Bonkers
 * Jake Cool Ice
 * Mama

Featured Locations

 * Amnesty Lodge
 * Kepler