Ep. 51: The Suffering Game - Chapter One

"What a devilish twist! What adventures await us down the winding path toward... the Adventure Zone!"

Synopsis
''After a summer spent tirelessly training, our heroes are finally prepared to take on their next, harrowing mission. What horrors -- or fortunes -- await them in Wonderland? I mean, this arc is literally titled "The Suffering Game," so you can probably piece it together yourself. Merle hangs ten. Taako's like a bird. Magnus drops in on an old friend.''

The episode begins a couple of days before the Midsummer Harvest Festival, though little preparations for the festival have been made. Magnus, Taako, and Merle have spent the two months since their last adventure doing intensive training under the Director's supervision in order to prepare for their next mission. Though by this point they have a deep relationship with Lucretia, she has been distant for the last month.

Finally, she has called the boys to her office to begin their next mission. She looks tired. She tells them that before the Bureau of Balance, she attempted to find and destroy the Grand Relics on her own. After months of fruitless searching, she recieved an invitation to Wonderland, a place which promises whatever prize a person most desires, though it is a "death trap" that changes with each new visit. Her invitation promised her the prize of the Animus Bell, a Grand Relic she knew almost nothing about. Though she doesn't go into details about what she encountered in Wonderland, she tells the boys she lost 20 years of her life in a bet over a game of chess, and is very concerned over the mental and emotional trauma they may endure there.

The players establish that none of their characters told the others about the solo adventures they took during the previous Lunar Interlude.

Before they leave, Taako takes a moment to run back to his room and grab the Flaming Poisoning Raging Sword of Doom from under his bed.

Magnus heads to the Brig to talk to Robbie/Pringles. After failing to secure permission from the Director to visit, and failing to convince the two elevator guards that he had secured permission, he knocks the guards out and puts them in his pocket workshop. Robbie tells Magnus he was imprisoned because something took over his body and he woke up somewhere he wasn't supposed to be. The last thing he remembers is being alone in the room he shared with the boys, when his vision went red. The next thing he knew he was in a dark room near a large vault door, in the Director's "personal space." The Director immediately had him thrown in jail for being a traitor.

After meeting up with the rest of the party, Magnus asks if they have any kind of mind-erasing magics (they don't). Avi walks in and sets up a sphere, which they use to descend to the Felicity Wilds.

Upon landing, Magnus attempts to send the two still unconscious guards back up to the moon base in the sphere, but it is knocked back to the ground by a chimera, which then attacks the party.

Just before they defeat the chimera, it is killed by an arrow which is revealed to belong to a Half Elf man with a longbow. He is travelling with a Wood Elf carrying a staff, and a scrawny, but very well-dressed human man, who turns out to be Lord Artemis Sterling, Ruler of Neverwinter.

PENDING

END OF EPISODE!

Featured NPCs

 * The Director
 * Angus McDonald
 * Avi

Featured Music
Pending

Featured Locations

 * Bureau of Balance
 * Felicity Wilds

Quotes
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