Merle Highchurch

Merle Hitower Highchurch is a player character in The Balance Arc campaign. He is controlled by Clint McElroy. He is a beach dwarf cleric and former mercenary soldier with a neutral good alignment and enjoys long walks on the beach. He was formerly associated with Marthammor Duin, the dwarf god of wanderers, travelers, and outcasts; and a Disciple of Life. He switched his allegiance to the nature god Pan at the conclusion of the Moonlighting mini-arc. He is from a big family of the Rockseeker clan with many cousins.

Early Life
Merle comes from a wooded enclave away from most of society. He was born into a Panitic commune, and comes from a religious family of beach dwarves. Merle's father, who was also a Panite, had forced him to many religious functions, every Sunday morning, every Sunday night, Summer Pan Camp etc. which Merle did not enjoy, but dealt with it so he wouldn't disappoint his father or get grounded. Because of this, his religion is something he's inherited and therefore has mixed feelings on Pan.

Sometime during his teen years, a person in Merle's enclave would barely survive a bear attack. This would lead to his first experience of being somewhere outside his enclave, when he came to a woodsman living in the nearby forest in search of ways to protect himself from danger. For many years after, Merle would be taught in the ways of ax-wielding by this woodsman.

The Stolen Century
Feeling that the Panites around him were to exclusive, Merle would leave his enclave in search of greener pastures. During that time, he ended up getting a job at the Institute of Planar Research and Exploration as it's Resident Medic and Biologist. He would later be chosen as one of the lucky seven to leave their home world, and explore other planes besides their own.

Before leaving their home world, the crew goes to a biker bar to party and fight. After a fight eventually does break out, Merle tries to put a stop to it before it gets to bad. He succeeds, but not without getting a small cut on his forehead from a flying bottle.

On the day of the launch, Merle chose to wear the red jacket. As the storm starts to consume their world, the crew catches sight of The Hunger. They decide to evade and not return until after the danger has passed. When they touch back down, they realize they're not in the same plane they left.

Unhappily Married
Later on in his life, Merle would end up in an arranged, loveless marriage with his now somewhat ex-wife, Hekuba, in order to keep the dwarven bloodline pure. During their marriage, Merle and his wife would have a son named  Mookie. After years of putting up with each other, Merle ended up abandoning his family, saying he was going to the Dwarf Store to get smokes and never looking back. Because they never properly divorced, Merle is still legally married to Hekuba and is now a "dwarf on the run". Hekuba would later have a another child with another dwarf named Mavis.

Lone Adventuring
Merle has stated he's been on other adventures before joining up with Taako and Magnus, although the details of which are unknown.

Here There Be Gerblins
Merle introduced the party to his cousin Gundren Rockseeker, who offered them the job that began the quest.

Powers and Abilities

 * Channel Divinity: Nature (used mostly to hit on plants)
 * Turn Undead
 * Animal Handling Proficiency

Spells
The following are the spells known by Merle.

Please note, that most low-level spells can be cast at an additionally higher level for a stronger effect.

Cantrips
Cantrips are spells which can be cast at any time. Merle knows 4 of these.

Items
Items both currently owned and lost by Merle throughout the show.

Current items
These are items currently within Merle's possession as of the most recent episode.

Former Items
These are items which were lost or given away.

Official Outfits
Usually, Merle is dressed as a typical dwarf cleric who is also a follower of Pan.

Known Physical Traits
Disclaimer: The McElroys do not consider their versions of their characters any more "canon" than anyone else's - there is no obligation to stick to these in fanart, so please do not be rude to people for ignoring these traits.

Unconscious Count
Merle has been knocked unconscious 3 times.
 * 1) Knocked unconscious by The Raven in the Goldcliff bank.
 * 2) Fell into unconsciousness after having his arm chopped off by Magnus.
 * 3) Knocked unconscious by Edward in Wonderland.

Death Count
Merle has died a total of 68 times.
 * 1) While he was traveling through other planes as a Red Robe, Merle died 57 times without crossing over to the Astral Plane. This makes him the richest bounty Kravitz has ever hunted.
 * 2) Merle died a total of 11 times during the events of The Eleventh Hour.

"I cast... Zone of Truth!"
Merle's favorite spell is Zone of Truth, and he casts it often. Some examples:
 * Ep. 27: Merle casts Zone of Truth on Hurley to try to get information on how Sloane might be beaten.
 * Ep. 45: Merle casts Zone of Truth on Cassidy to get her to tell them the truth about the Quarry.

Trivia

 * Merle has 1,999 party points.
 * His interests include Kenny Chesney and the hit Faerun TV show "The Bigg Bang Theory."
 * His basketball number is 29.
 * His favorite candy is marzipan.
 * His ascended dragon form is Krayphis, the Eternal Dragon.