Sylvain (location)

Sylvain is a world parallel to the regular world, aka. ours. It is one the main settings of the Amnesty campaign, alongside Kepler.

Inhabitants
Residents of Sylvain refer to themselves as sylphs. Native sylphs tend to resemble monsters from Earth's folklore, such as vampires or mummies. If an Earthling animal wanders into Sylvain, the ambient magic will slowly transform their minds and bodies, granting them intelligence and a body suited to bipedal movement. Both feed off the life energy of the planet itself for sustenance.

Gate to Kepler
A stone archway in the middle of a large, circular pavilion, surrounded by large stones columns holding up a solid stone roof. It is a gateway between Sylvain and Kepler.

Unnamed City
A city directly in front of the gate.

Castle
A castle of made of gray cobblestone. In the large courtyard in front of this castle is a 15 feet high crystal jutting up through the ground and a bright orange light pulsating from within it.

Catacombs
Located under the city and the home of Heathcliff, the Enchanter.